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Vlad Dergachov
Matroskin


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Montreal, Canada

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April 2004

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17 July 2008

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Reaver re-design. Personal work
3ds max, Photoshop
September 2007


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This model was done for Star Craft section of Blizzard fan art contest, and it features my interpretation of Reaver unit form the original game.
The idea behind this is that the unit should stop and open it's shell in order to launch 5 loaded scarab drones.
Model consists of 5000 polygons (scarab drones included) and 4-channel 512 texture.

 
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